![]() ![]() ![]() It is a mobile romance game with a gender neutral protag and a harem that means no one is left out. I would not want to change it, or wish it never existed. I've also made friends and gotten back into writing because of it. Obey Me has been with me through some dark times. Having been in some fandoms of dying mobile games before, when you start seeing the same names praising the game and radio silence from everyone else that's when you know that game's days are numbered. That just means players are actually straight up leaving. If anything, I'd start getting concerned if a fanbase of this size started going silent with complaints, particularly if nothing is really done about what they're complaining about. It's actually a good thing for the devs that people are that passionate about what amounts to a card collecting gacha game, because it means they may stick around longer to see implemented changes and play/spend again. If players are complaining, that means they still care." That's really the only answer you need for why people are still complaining about the game: they still care enough to want the state of the game to be improved. Whenever these sorts of topics come up, I think about what a certain producer of a certain very popular rebooted MMORPG once said about criticism from players: a complaint is worth twice a compliment. But I do think the devs should be paying attention, because their actions directly affect the health of the game. I won't try to convince you that you should read or care about what other people think about any game especially a mobile one, because that would be silly. I think a lot of people have made some good comments so far that give some better context to the criticism. This post was about some people treating opinions as objective fact, overwhelming the discourse with unconstructive arguments, and doing nothing but complain because they view things that way. If we're just calling it like we see it and not claiming our opinion is fact, that's fine.īut again this post was not about tone, or whose opinion is right, or that people can't make any complaints at all. "The tone did not change" is an opinion, just like "The tone did change" is an opinion. Asking "why make them demons?" is like asking "Why make a dating sim where the MC can be murdered?" The answer is: just because.Īnd for the record: I don't care if the game is dark or not. It's fiction, and fiction can be whatever the creators want just because. I don't "Why make them demons if it doesn't change anything?" question: it's a game. The Vampire one was the only early one people really consider dark. Other examples of Obey Me having a lighter tone earlier on than it's given credit for is that stuck-in-a-game arc in s1 and the fact that most of the early events were pretty wholesome. With s1's being a body swap train murder mystery, and s3's being time traveling to before he was physically born, when his brother's were still angels. Both were fairly serious and about Satan exploring different aspects of his identity issues, but with absurd set ups. Some kids movies even have permanent death.Īnother example of the tone not changing that much is Satan's arcs in s1 and s3. ![]() People fixate on the serious stuff that happened in s1, but drama exists in the other parts too.įor starts the conflict near the endings of each always has drama mixed in: either the MC gets temp killed, the MC's packs threaten the worlds existence, everyone has to face their greatest fears, or someone has to come to terms with a drastic change in his life.Īnd in s1's case, death being fixable and having no consequences is something that pops up in even kids movies. And the "humorous with serious moments" tone that s1 established continued in all 4 seasons. And most of these darker moments in s1 seem more like standard yandere fanservice than particularly serious or deep drama tbh.Īll this stuff in s1 set an overall romcom-like tone, or a "mix of lighter humorous tones with some serious dramatic tones" to be more precise about what I mean when I say "romcom". Only certain parts of it were darker or serious. This post was about some people treating opinions as objective fact, overwhelming the discourse with unconstructive arguments, and doing nothing but complain because they view things that way, not whether or not the tone changed.Īnd the tone change is not a fact, there's a case to be made that the tone did not change that drastically at all.Ī large part of s1 was already romcom stuff: a school exchange program, dad Jokes, self referential humor about otaku culture, the bonding with Luke and Beel, Beel teasing Mammon about his crush, the devs using in a joke instead of an actual swear implying they anticipated younger audiences, changing demons with the power of kindness, vague fade to black intimacy scenes instead of going into detail like M rated dating sims, etc. ![]()
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![]() ![]() Pocky was also an inspiration for various characters in medias, notably Sayo Yuuki from Castle of Shikigami and Reimu Hakurei from Touhou Project. She appears as a boss in the NES port of Rainbow Islands, as the designated Miko for any of the Taito-made Jinsei Game ports, a whole Pocky & Rocky-themed level set with a Pocky-form Rocky included in Bubble Symphony, as a selectable character in Pop N Pop and Space Invaders '95 and as a DLC character for Elevator Action Deluxe. ![]() Pocky/Sayo herself appears in many other Taito games. The series also have a Spiritual Successor with Heavenly Guardian, which is the result of the developers losing the license after Taito was bought out by Square Enix. A direct sequel to the SNES Pocky & Rocky, produced by Tengo Project, the same team in Natsume that developed the SNES games.Pocky & Rocky Reshrined (Nintendo Switch, PlayStation 4 and Steam, 2022).Miki is renamed to Becky to keep the naming scheme. Developed by Altron, but still published by Natsume in the US. Despite similarly titled name, this installment goes back to the roots by re-introducing the systems of the first game.This game features changeable sidekicks instead of two equal characters.This game was developed and published by Natsume. First game released in the west and first Co-op game of the series.First game to feature Becky (Miki in Japan), a green version of Pocky. A Reformulated Game of the arcade game, this remake introduces some open world, non-linear gameplay systems like In-Universe Game Clock.Kiki Kaikai: Dotouhen (Famicom Disk System, 1987).It was re-released in Taito Legends 2 (all versions). The first installment in the series, this game was only released in Japan.The series consists of the following games: Due to its feudal Japan setting, Pocky doesn't use usual projectiles like typical run-and-gun protagonists and is instead equipped with rapid-fire Ofuda and a Gohei. Joined by her fellow tanuki Rocky (Manuke), she must fight Everything Trying to Kill You in her way, most of which consist of various odd Youkai. The series features various adventures of a young Miko named Pocky (Sayo in Japan), who usually has to save the Seven Lucky Gods and the boat they were in. The game started with Kiki Kaikai for arcade, but the first game that received official international release was the SNES installment Pocky & Rocky, whose name has stuck since. In Japan, they call it the Super Famicom (SFC).In South Korea, they call it the Super Comboy.Pocky & Rocky (Japanese: 奇々怪界, Kiki Kaikai, "Strange and Mysterious World") is a series of run-and-gun video games originally created by Taito. The Super Nintendo Entertainment System (SNES), or normally called the Super NES or Super Nintendo, is a 16-bit home video game console by Nintendo in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America. We send all item by airmail within 2-5 business days once we receive your payment (PayPal is a must).We can’t send goods on weekend and Chinese holidays.ĭelivery time might varies based on the time your purchase, kindly refer to below link, we will update if there is any chance Approx. If you receive the game and it does not save, kindly contact us and we will supportĬheck other Snes games HERE Return/refund + Saving Function: Saving For RPG/Non-Saving For Action + Region: North America including US, Canada POCKY & ROCKY 2 Super Nintendo Snes NTSC 16bit US Version Product Details: ![]() ![]() ![]() What is still ingrained into the minds of present-day Finns are the stories and experiences from the Winter War. This led to the birth of a new republic that would clash with its Russian neighbor years later during the Second World War. After 100 years of Russian imperialism, Finns seized independence after the October Revolution of 1917. Geographically placed in northern Europe between Sweden and Russia, Finland was stuck between western and eastern forces for centuries. Unlike many other European countries, Finland did not cut back on military spending during peace times. That effort concluded on Tuesday after Finland officially became NATO’s latest member.īut underneath these heavy changes lies one thing that has remained a constant throughout: Militarization is Finland’s insurance. Marin, together with President Sauli Niinistö, initiated Finland’s application to join NATO last year, once and for all ending decades of their country’s military nonalignment policy in a historical play of survival tactics between East and West amid the war in Ukraine. It's one of several hefty political changes underway in the northern European country.Īfter admitting defeat, outgoing Finnish Prime Minister Sanna Marin announced her resignation as chairman of the Social Democratic Party on Wednesday, concluding a four-year term that elevated the center-left millennial to international fame. Continued abuse of our services will cause your IP address to be blocked indefinitely.(CN) - It became clear after Sunday's election that Finland is ready for a new government. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time. ![]()
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